6:00 P.M., 2001, Philippe Parreno’s projection of a field of light, interrupted by a few cast shadows, on a carpet, stems from the world of the thinkable that can happen everywhere. You find this world in books, comics, video games or films which are interspersed with spaces and temporality. The carpet is part of it, perhaps a fragment of a ‘mise-en-scène’ for a film, where the crucial scene could play in an almost empty apartment, with the evening sun sending forth its fading beams through its large windows. The air there is dry and small particles of dust dance in the rays. Imagine yourself being in this apartment, it is six o’clock in the evening: what will happen? What has happened here? Having been a spectator a minute ago, you now find yourself participating either playing the part of an actor or perhaps playing yourself. Parreno uses the medium of film as a model for his artistic thinking, which focuses on working by way of exhibiting itself, rather than on individual objects.